Volodymyr Kolbasa

Lionia Is Leaving

Льоня їде

2026 · Mixed reality · Meta Quest 3 · 18 min · World premiere: SXSW XR Experience Competition

A retired engineer will not leave his house when the invasion begins. The viewer walks through five memories of the family, in any order. Nobody is shown: they are shadows on the walls, and voices.

Finished work, premiered in March 2026. A revised version, with a new script and a new voice recording, is in production.

Framed photographs lying on a floral sofa. A laid table with a pot of borshch on a lace cloth. A window taped with crossed paper strips; snow outside.

If the player does not start: watch the trailer on YouTube.

How it works

In the premiered version five memory scenes hang around the viewer in their own room as black-and-white fragments, frozen mid-explosion. Walking toward a scene reassembles it: the explosion plays in reverse while the viewer moves and stops when they stand still. At the viewing point the scene turns to colour and plays; stepping away pauses it and blows it apart again. Each scene has its own soundscape, which grows as the viewer comes closer and leads them through the room.

Pieces of his house assemble inside the viewer's own room. Each memory is started by one thing from that house. Every viewer hears all five memories; the order they choose changes how much they already know on entering each one.

MemoryStarted byWhen
OpeningFixed, first. Lionia's silhouette counts the days in the dark.
Photosa record player1980
Borshcha radio1994
The Phonea phone24 Feb 2022
The Doora candledays later
The Windowfrostweeks later
EndingFixed, last. The count ends, the house is hit, he dreams, a phone rings.

One of the five memories, as an example: The Door

Started by
A candle. A few days into the invasion.
The scene
The car is waiting. Lionia says he will follow in a few days. Maria says then she is not going either. Then she goes.
The viewer can
Hold the only light. Cover the candle with your hand and the shadows go out; the scene carries on in sound alone.
What remains
One shadow, alone on the door.

Credits

Directed by
Volodymyr Kolbasa
Written by
Lucas Abrahão · story by Volodymyr Kolbasa
Executive producer
Ján Hrončák
Art director
Vartan Markarian
Production
VRBA Labs, in association with INFAZE Studio

Director's statement

I first heard Lionia's story in the very beginning of the Russian invasion in 2022, while working as a volunteer. A friend went to Okhtyrka to deliver humanitarian aid, met an old man who refused to leave his home, and told me about him later. The story immediately resonated with me. It reminded me of my own family. My father even shares the same name as our protagonist. In those first days of the invasion, I had a heated argument with my parents, trying to convince them to leave Poltava. I thought if they left, it would be easier for me to manage alone. But they refused. My sister's family was ready to flee by car, the only way out, with no buses or trains running. My parents' car was broken. Luckily, the Russians were stopped about 70 kilometers from Poltava. The only result of that argument was that my father and I didn't speak for about a week.

By the time my friend met Lionia, he was living in an undamaged shed near his destroyed house, in winter, without electricity, only a stove they had used during summers. A year later, we traveled to Okhtyrka to find him. His house was still in ruins, covered in snow. We knocked on neighbors' doors until someone gave us his number. He had moved to an empty house nearby. That's where we recorded our interview. We were lucky to find him alive and well.

I chose mixed reality because I see it as a technological form of daydreaming: immaterial elements superimposed on reality. Since this project is built on memories, on what burst into Lionia's mind when the bomb hit, mixed reality felt like the right format. We used shadows, silhouettes, and voices as our artistic approach. This choice was inspired by wanting to give space to the audience's imagination. When you see shadows and hear voices, you picture these people yourself, creating a deeper connection and, hopefully, more empathy.

After four years of war, this story feels significant because it shows how everything began: how fast things can fall apart, how inflexible our minds can be in crisis. People, especially older ones, often stay in dangerous places, calling for help only at the last moment. Volunteers risk their lives to evacuate them. This project is dedicated to Slava Ilchenko, who was killed on Christmas Day 2025 while trying to evacuate an elderly man near Pokrovsk. In almost four years, he had evacuated more than 1,500 people from war zones. His sacrifice reminds us why these stories must be told.